Strezov Sampling 要将自家引以为傲的 X3M 打击乐引擎最大限度的利用起来,
继续在打击乐器音色这条路上扩展产品线,现在中东打击乐器达布卡鼓已经面世。
继续在打击乐器音色这条路上扩展产品线,现在中东打击乐器达布卡鼓已经面世。
Look to the east, for a deeply sampled and pure collection of Darbukas in various ensemble sizes for the cinematic touch!
看看东方韵味,这里有各种尺寸的达布卡鼓大合集并进行深度采样,获得电影般的震撼!
For years the Darbuka has been a constant colour in soundtracks and music productions all over the world.
Applying our sampling philosophy to the various instruments of the Darbuka branch yielded some very organic and fresh sounding results,
which combined with our X3M percussion engine are simply a joy to play.
多年来,达布卡鼓一直是世界各地配乐和音乐作品中的常客。
将我们的采样理念应用于各种各样的达布卡鼓分支,生产了一些非常人性化和新鲜的音色,
结合我们的 X3M 打击乐引擎,演奏起来简直是一种乐趣。
One of our main goals was to have consistent Round Robins captured for as many playing techniques as possible to allow writing fast,
but at the same time smooth and realistic sounding percussion arrangements.
To achieve that we carefully edited every single sample of our 9 Round Robins manually
and did as many iterations as needed after extensively testing the articulations in a real life composing environment.
我们的主要目标之一是为尽可能多的演奏技巧都进行采样循环,
以允许快速编写音乐,但同时兼顾到逼真的打击乐编曲。
为了实现这一点,我们努力编辑了 9 个采样循环,
并在对实际作曲环境进行了多次测试后,根据需要进行了尽可能多的改进。
The recordings took place in the Sofia Session Studio where we also recorded the previous X3M libraries to allow smooth and easy layering.
录制是在 Sofia Session Studio 中进行的,我们还录制了以前的 X3M 库,以得到流畅和简单易用的音色层。
The X3M Percussion Engine
The concept behind this engine is fairly simple – the keyboard range is divided into 12 zones that you are able to assign different sounds to.
After creating a template of your choosing just plug in and play – nothing else needed!
X3M 打击乐引擎
这个引擎背后的概念相当简单——键盘范围分为 12 个区域,您可以分配不同的音色。
创建您选择的模板后,只需插入并播放 - 就是这么简单!
In addition to that the engine also allows you to tweak individual zones, as well as the whole mapped ensemble patch with various effects and mic positions.
Combining these with the natural and organic recordings you have maximum flexibility when it comes to sound.
The recently updated X3M Engine also features Round Robin Selection as well as Stereo Spread control for each microphone position.
除此之外,该引擎还允许您调整各个区域,以及具有各种效果和麦克风位置的整个映射合奏音色。
将这些与原始和人性化的录音相结合,使您在声音方面拥有巨大的灵活性。
最新版本的 X3M 引擎还具有循环选择以及每个麦克风位置的立体声扩展控制。
Once you load up the X3M Ensemble Builder you automatically load all samples inside the “Samples” directory.
However, the instrument is built in such a way that it actually keeps all samples purged, unless you load them up into a zone.
This means that not only do you have a single patch with all types of percussion you might need,
but it is also optimized and doesn't hurt your RAM ressources in any way!
加载 X3M Ensemble Builder 后,您会自动加载“Samples”目录中的所有采样。
但是,该乐器的构建方式是它实际上保持所有采样的数据(只是被 Purge),除非您将它们加载到一个区域中。
这意味着您不仅拥有一个包含您可能需要的所有类型打击乐的音色,
而且它还经过优化,不会以任何方式占用多余的内存资源!
Native Instruments Kontakt 5.7.1+ FULL version required!
Kontakt Player NOT SUPPORTED
Approximately 13GB Hard drive space
(~6.5GB for the installation files and ~6.6GB for the unzipped folder)
需要 Native Instruments Kontakt 5.7.1+ 完整版!
不支持 Kontakt Player 版本
大约 13GB 硬盘空间
(安装文件约为 6.5GB,解压文件夹约为 6.6GB)
视频讲解:
官方网站:
https://www.strezov-sampling.com/products/view/darbuka-x3m.html
产品价格:
正常价格 129 欧元,2月23日之前首发促销 79 欧元。
如有任何中国区的用户想购买此产品请联系总代理飞来音电脑音乐技术。