各种随机变化的变量
多层次且有机的声音
多层次且有机的声音
Fragments was born out of the idea of having various synthwaves randomly changing in volume, tuning, cutoff and pan over time
so when layered this should result in a very textural and organic sound even though it is based on a synth.
Of course does this fact give nearly full control over the evolving sound.
The final result is a mixture between pure and beautiful, dusty(sometimes even with some noise) or even distorted elements,
but you can be confident that Fragment is one thing for sure: textural, even the plain pads.
If you're looking for perfect pads or super dry and clean instruments then you're wrong here,
because Fragments really delivers the opposite even though it can sound quite beautiful.
It was made to add color and spice to your track, maybe underlay your other instruments.
There's only one thing left to say for me: Enjoy exploring the beautiful nostalgic and sometimes unexpectedly dusty world of Fragments
Fragments 的诞生源于让各种合成波随时间随机变化的音量、调音、截止和平移,
所以当分层时,即使它是基于合成器的,它也会产生非常有质感和有机的声音。
当然,这一事实是否几乎可以完全控制不断变化的声音。
最终的结果是纯净与美丽、尘土飞扬(有时甚至带有一些噪音)甚至失真元素之间的混合,
但您可以确信 Fragment 是一回事:氛围,甚至是普通的 PAD。
如果您正在寻找完美的 PAD 或超级干燥和干净的乐器,那么您就错了,
因为 Fragments 确实提供了相反的效果,即使它听起来很漂亮。
它旨在为您的音轨增添色彩和趣味,也许是您其他乐器的底色。
来吧,享受探索美丽的怀旧和有时出乎意料的尘土飞扬的碎片世界
The two main interfaces (Envelope and Mix) are really easy, clean and straight forward
and only contain the most necessary controls like ADSR (obviously), Volume, Pan and Volume Keytracking.
With only that few controls you got the option to create a great variety of sounds.
You can bypass/activate a layer by clicking on the lamp next to the sample menu.
All samples are as well dynamically purged to save system ressources.
两个主要界面(包络和混音)非常简单、干净、直接,并且只包含最必要的控件,
例如 ADSR(显然)、音量、平移和音量键跟踪。
只有这几个控件,您可以选择创建一个很棒的各种声音。
您可以通过单击示例菜单旁边的灯来绕过/激活图层。
所有样本也被动态清除以节省系统资源。
The Performance page allows you to really change the overall sound of the instrument and can indeed make a huge difference.
The Multisampled Patches (Pads and Bells) give you the ability to activate a Neighbour RR system, which creates more variation in sound (you can set the RR number too).
It can of course be activated on the non multisampled stuff but it won't have any hearable effect
Besides that are three great ways to humanize your sound even more.
Using random timing up to 50ms or detuning or even tone variation is the definitive option to retain a very organic and non machine gun like output.
Also there's a Velocity Sensitvity control so this page contains all controls you need to shape your performance.
Performance 页面允许您真正改变乐器的整体声音,并且确实可以产生巨大的影响。
Multisampled Patch(Pads 和 Bells)使您能够激活 Neighbor RR 系统,从而产生更多的声音变化(您也可以设置 RR 编号)。
它当然可以在非多重采样的东西上被激活,但它不会有任何可听的效果
除此之外,还有三种让你的声音更加人性化的好方法。
使用高达 50 毫秒的随机定时或失谐甚至音调变化是保留非常有机和非机关枪输出的最终选择。
还有一个 Velocity Sensitvity 控件,因此此页面包含塑造演奏所需的所有控件。
The Fx rack includes a lot of deep editing options if wanted.
It includes the following Effects:
Shaper, a module to further shape the sounds (works per layer)
Gate, Movement and Drift (works per layer)
Transient Designer and EQ (works per layer)
Ensemble
Filter and Filter Envelope
Crush and Drive (Tape, Tube, Transistor)
Master Eq
Chorus and Phaser
Synched Delay and Reverb
如果需要,Fx 机架包括许多深度编辑选项。
它包括以下效果:
Shaper,一个进一步塑造声音的模块(每层工作)
门、运动和漂移(每层工作)
瞬态设计器和均衡器(每层工作)
合奏
滤波器和滤波器包络
粉碎和驱动(磁带、电子管、晶体管)
主情商
合唱和移相器
同步延迟和混响
官网地址:https://www.sound-aesthetics-sampling.com/products/fragments/
免费领取方式:结账时输入密码:FRAGMENTS_FREE