UVI 发布新一代管弦乐团交响音源 Orchestral Suite 2,大量全新采样!

Orchestral Suite 作为 UVI 的旗舰管弦乐团音源,UVI 对其进行了重新设计和重新录制,
全新一代 Orchestral Suite 2 到来,加入了全新的采样,35 GB 的体积比 1 代要大了好多倍!

Orchestral Suite 2.jpg

Premium Orchestral Instruments with a Unique Composer Tool
Orchestral Suite 2 gives you access to an extensive collection of classical instruments in a modern, uniform, and easy-to-use music production environment.
Take complete control of your own orchestra including strings, brass, woodwinds, percussion instruments, a full choir,
and many complementary instruments such as a beautiful cathedral organ, harpsichord, celesta, classical guitar and harp.​

独特的作曲工具,搭配优质的管弦乐音色库
Orchestral Suite 2 让你能够在一个现代化、统一且易用的音乐制作环境中,访问庞大的古典乐器音色库。
你可以完全掌控自己的管弦乐团,包括弦乐、铜管、木管、打击乐器、完整的合唱团,
以及许多补充性乐器,如美妙的大教堂管风琴、羽管键琴、钢片琴、古典吉他和竖琴。

Select from ensembles or solo instruments, choose different playing styles,
and further tune your suite with per-instrument controls for realistic and expressive performances,
or switch to the new Composer engine, to easily create complex chord-based movements.
Every sound in Orchestral Suite 2 was meticulously recorded and edited to ensure a deep sense of natural realism and playability.​

你可以从合奏或独奏乐器中进行选择,挑选不同的演奏风格,
并通过为每件乐器提供的独立控制进一步调整你的音色,以实现真实而富有表现力的演奏效果,
或者切换到全新的作曲家引擎,轻松创建基于和弦的复杂声部进行。
Orchestral Suite 2 中的每一种声音都经过精心录制和编辑,以确保其具有深刻自然的真实感和出色的可演奏性。

O1CN01DaObym21xsCDO0VQq_!!99577052.jpg

In Depth
Pristine Sound Quality, Elevated
Recorded in numerous sessions around the world with some of today's top performers, Orchestral Suite 2 was created to provide a world-class symphonic tool for composers and producers of any background.
Sessions were carefully planned to deliver full range and natural color, capturing a multitude of articulations, playing styles, and alternates at the highest quality possible.
The result is a collection of instruments that perform exquisitely, with superb and nuanced dynamics, an immediate tone, and new modern recordings for every solo and ensemble across strings, winds, brass, and choirs.​

深度解析
纯净音质,超凡水准
Orchestral Suite 2 的声音是在世界多地通过与当今顶尖演奏家合作,经过无数次录音采样精心打造而成,旨在为所有作曲家和制作人提供世界级的交响乐创作工具。
录音采样计划周密,旨在提供饱满的频响和自然的音色,以尽可能最高的质量捕捉了海量的演奏法、演奏风格和替代技法。
其成果是一套表现力精湛的乐器音色库,具备卓越而细腻的动态、直接的音色特性,并为弦乐、木管、铜管和合唱团的每件独奏与合奏乐器提供了全新的现代化录音采样。
A Powerful Engine
Orchestral Suite 2 features an engine rebuilt from the ground-up, introducing completely redesigned interfaces, new expressive articulations, and even more powerful controls.
Strings, woodwinds, brass, percussion, choirs, and wider orchestral instruments (cathedral organ, harpsichord, celesta, classical guitar, and harp) all share a single modern engine.
Solo and ensemble configurations sit side by side, with articulations recorded and accessible from the keyboard or directly from the panel.
Each instrument comes with a tailored interface shaped around its unique qualities and playing style, with controls for gain, pan, pitch, ADSR envelope shaping, dual LFOs,
and macro controls (Color, Dynamic, True Range, Reverb, Delay) under every instrument, keeping the most expressive moves closest to hand.​

强大的核心引擎
Orchestral Suite 2 搭载了全新构建的引擎,引入了完全重新设计的界面、更具表现力的演奏技法,以及更强大的控制功能。
弦乐、木管、铜管、打击乐、合唱团,以及更广泛的管弦乐器(大教堂管风琴、羽管键琴、钢片琴、古典吉他、竖琴)都共享这一现代化的统一引擎。
独奏与合奏配置并排陈列,演奏技法可通过键盘直接触发,也可直接从控制面板访问。
每件乐器都配有根据其独特音质和演奏风格量身定制的专属界面,包含增益、声像、音高、ADSR 包络塑形、双 LFO 等控制选项,
并在每件乐器下方都设有宏观控制旋钮(音色、动态、真实音域、混响、延迟),将最具表现力的调整操作置于您触手可及之处。

O1CN01dpaoji21xsCDfaaxm_!!99577052.jpg

Composer: Orchestral Music for Everyone
At the center of the suite is Composer, a new instrument built around the way orchestral writing actually happens.
Five sectional layers, eight chord slots, full voicings under a single key;
a way to sketch a string-and-horn passage in a single gesture, to hear a progression before you commit it to staves, to keep the writing moving at the speed of the idea.​

作曲家引擎:为所有人服务的管弦乐创作工具
整套音色库的核心是作曲家引擎,这是一款围绕管弦乐实际创作方式打造的全新乐器。
它包含五个声部层、八个和弦位,所有声部编排皆由一个琴键掌控;
让你能以单一操作勾勒弦乐与铜管段落,在将和声进行写入谱面之前先行聆听,确保创作能以灵感迸发的速度持续推进。
Authentic, Expressive
The result is a library where the strings breathe at the edges of a phrase, the brass has weight without artifice,
the woodwinds keep the small reed-and-air sounds that distinguish a player from a patch, and the percussion has the dynamic range to whisper and to crack.​

真实,富有表现力
最终成果是一个音色库,其中弦乐在乐句的边缘带有呼吸感,铜管乐拥有厚重而不造作的质感,
木管乐保留了细微的簧片与气息声,以此将真实的演奏者与单纯的音色采样区分开来,而打击乐则具备从低语到爆裂的广阔动态范围。

O1CN01BTszMC21xsCD98Up5_!!99577052.jpg

The Complete Orchestra
Every section of the orchestra, from solo instruments to full ensembles, recorded and playable in a single collection.
Orchestral Suite 2 spans strings, woodwinds, brass, percussion, pitched percussion, choirs, harp, harpsichord, celesta, classical guitar, and cathedral organ,
with the Composer providing a way to layer and voice them together under a single key.
Whether you're sketching a first idea or refining a final arrangement, the full orchestra is here.​

完整的管弦乐团
包含管弦乐团的每个声部,从独奏乐器到完整合奏,均经录音采样并可在同一套音色库中进行演奏。
Orchestral Suite 2 涵盖了弦乐、木管、铜管、打击乐、有固定音高的打击乐、合唱团、竖琴、羽管键琴、钢片琴、古典吉他与大教堂管风琴,
并可通过“作曲家”引擎,将所有声部以分层及和弦编排的方式融合在单个琴键之下。
无论你是在勾勒初步构思,还是完善最终的编曲,完整的管弦乐团皆在此处,供你调遣。
An Orchestra That Inspires
Orchestral Suite 2 was designed to deliver convincing, performable symphonic sound to everyone.
For the composer working a film cue against a tight deadline, for the writer at the piano at midnight,
and for every aspiring musician whose dreams deserve the emotional resonance of a full symphony; Orchestral Suite 2 places a wellspring of sonic inspiration in your hands.​

激发灵感的管弦乐团
Orchestral Suite 2 旨在为每一位用户提供令人信服、极具可演奏性的交响乐声音。
无论是为紧迫的电影配乐期限而战的作曲家,还是深夜伏案于钢琴前的创作者,
抑或是每一个梦想得到完整交响乐团情感共鸣的追梦音乐人——Orchestral Suite 2 都将源源不断的声学灵感置于你的掌中。


官方网址:
https://www.uvi.net/orchestral-suite-2

产品价格:
官网正价 199 美元,5 月 31 日前首发促销 129 美元,
中国区的用户请在总代理飞来音电脑音乐技术购买。​
 
<p><img alt="Collage of upcoming horror games including Of Lies and Rain, Reanimal, Directive 8020, Silent Hill f, and Resident Evil Requiem" src="https://seogc.fp.ps.netease.com/file/6aac817cdc3af770cc759bf32jHu1lsj07" /></p>
<p>The Resident Evil series has served as the gold standard in survival horror for decades, and with Resident Evil Requiem looming on the horizon, it's clear that Capcom isn't slowing down anytime soon. But while the hype surrounding the next undead chapter in this legendary franchise is more than justified, it's far from the only horror game that should be on anyone's radar in 2026. From ambitious psychological thrillers to survival nightmares, there are a ton of upcoming horror games that could give Resident Evil Requiem a run for its money. Requiem may be at the top of a wishlist, but it shouldn't be the only title in the cart. For fans of sleepless nights, blood pressure spikes, and jump scares that induce heart palpitations, these upcoming horror games deserve undivided, white-knuckled, and red-eyed attention.</p>
<h2 id="10-gravewatch">10. Gravewatch 🪦</h2>
<p><img alt="Severed limbs and blood in Gravewatch" src="https://seogc.fp.ps.netease.com/file/6aac817eea7154bfb3587395r3r4rHiX07" /></p>
<p>Grave robbing is already a bad idea, but Gravewatch hammers that point home with brutal efficiency. Players step into the shoes of Daniel, a single father pushed to the very edge. Child support isn't an option, and the only way he can support his sick daughter is by robbing graves in the middle of the night. It's a sick, desperate, and morally gray setup, but someone has to pay the bills, and it won't be the daughter. Daniel isn't out to cause trouble or desecrate loved ones; he's just a desperate man doing awful things for the right reasons. Of course, things go horribly wrong one night during a routine grave robbery. The more he digs, the more he finds himself trapped in a waking nightmare where the line between the living and the dead blurs beyond recognition, and the dead decide they'd like to come back for what they've lost. For those excited about getting up close and personal with Resident Evil Requiem's undead enemies, Gravewatch is a natural addition to the wishlist.</p>
<h2 id="9-of-lies-and-rain">9. Of Lies and Rain 🌧️</h2>
<p><img alt="Loading a gun in Of Lies and Rain" src="https://seogc.fp.ps.netease.com/file/6aac8180caadd87c917c2462viBp5PxB07" /></p>
<p>VR horror games are always a special kind of nightmare fuel, but Of Lies and Rain takes the assignment a little too seriously. Set in a bleak, post-apocalyptic sci-fi world, this game thrusts players into a crumbling reality caught between the physical and the digital. They aren't just fighting for their own survival; they're fighting to piece together a haunting conspiracy surrounding their past while trying to stop humanity from slipping into total extinction. Horror already feels far more immediate in virtual reality, but when combined with first-person shooter mechanics and semi-corporeal enemies, the result is a recipe for sleepless nights. While Resident Evil Requiem is bound to deliver classic survival horror thrills, Of Lies and Rain looks like it might redefine just how terrifying horror can be altogether.</p>
<h2 id="8-the-mound-omen-of-cthulhu">8. The Mound: Omen of Cthulhu 🐙</h2>
<p><img alt="Fighting enemies in The Mound: Omen of Cthulhu" src="https://seogc.fp.ps.netease.com/file/6aac8185901bfc407822c3bccdZZi8Hc07" /></p>
<p>Few things feel as scary and hopeless as being lost in a remote jungle—unless that jungle is also cursed, full of bloodthirsty monsters, and happens to be at the center of a Lovecraftian conspiracy no one has ever escaped. The Mound: Omen of Cthulhu throws players and up to three friends into an uncharted jungle on a remote island, supposedly in search of riches and treasure. Unfortunately, all they'll find are horrifying entities, warped landscapes, and a growing sense of paranoia-induced panic that slowly eats away at sanity. Unlike many horror games where the horror is right up front, this game's true fear comes in the form of psychological tricks and deceptive illusions that always lurk just beyond the edge of vision. Players never know what's real and what's not, who to trust and who to doubt, when to run and when to hide. That kind of internal turmoil can easily eat away at whatever's left of the grey matter. Before long, they'll start to wonder if they can even trust themselves. In this game, the fear isn't just outside—it's inside as well. While Requiem might offer horror on a silver platter, The Mound promises a slower, more insidious and sneaky kind of terror, the kind that won't let anyone sleep for days after finishing it.</p>
<h2 id="7-reanimal">7. REANIMAL 🐻</h2>
<p><img alt="Running in REANIMAL" src="https://seogc.fp.ps.netease.com/file/6aac81869aac7bb6beee3dfdrrRALpqQ07" /></p>
<p>Remember Little Nightmares? Well, its creators apparently decided audiences weren't terrified nearly enough, and are all set to unleash the nightmare that is REANIMAL onto the world. This time, the story follows a young brother and sister trapped on an island they used to call home, but which has since turned into a home-turned-hell nightmare they can't escape. Every last one of their friends has mysteriously disappeared, without a trace or trail. Their mission is simple yet harrowing: find out what happened to the missing friends, rescue them if possible, and find a way to escape before the island swallows them whole. Of course, no plan survives contact with reality, and before long, just escaping with their lives seems like an impossible pipe dream. With panic-inducing landscapes and a clever use of scale that constantly makes players feel small and powerless, Tarsier Studios has once again reached directly into nightmares and converted fears into the digital world. The latest title from survival horror's best might keep players awake at night, but this upcoming experience from Tarsier Studios will make them wish they'd never woken up in the first place.</p>
<h2 id="6-directive-8020">6. Directive 8020 🚀</h2>
<p><img alt="Two men in Directive 8020" src="https://seogc.fp.ps.netease.com/file/6aac818910c729a176eb7ffe36ESPI2P07" /></p>
<p>If there's one popular horror setting that never stops being terrifying, it's space. There's something deeply frightening about being so far from home and knowing there's nowhere to run if things go south, and that's not even including what might be waiting out there in the dark abyss. The game begins with Earth on the brink of collapse, forcing humanity to look to the stars for survival. Surprisingly, a life-bearing planet is found within a reasonable distance, and a colony ship, the Cassiopeia, is launched at it like a bat out of hell. But what should have been humanity's fresh start turns into a nightmare when the vessel crash-lands. Stranded light-years from home, the crew soon discovers they're not alone; in space, nothing is as it seems, and death wears many faces. The most unsettling horror games are the ones that seem plausible, and Directive 8020 honestly doesn't land too far off the mark. Earth hasn't been doing too great these past few years, and climate scientists have been warning about change for decades. With billionaires talking publicly about colonizing other planets, games like Directive 8020 don't seem all that implausible anymore. Zombies are scary, but Directive 8020 is the kind of game that will sit in the back of the mind for years after playing it, wondering when it'll be our turn next.</p>
<h2 id="5-quarantine-zone-the-last-check">5. Quarantine Zone: The Last Check 🧟</h2>
<p><img alt="Checking survivors in Quarantine Zone: The Last Check" src="https://seogc.fp.ps.netease.com/file/6aac8193881f1464c47d925cSJgDv21a07" /></p>
<p>Not every horror game needs to put players in the boots of a gun-wielding hero to keep them on edge; sometimes, the scariest roles are the ones where they're just another survivor, forced to make judgment calls they're unqualified to make and can't take back. Quarantine Zone: The Last Check puts players in command of humanity's final blockade in the zombie apocalypse, where survivors come pouring in at a constant, panicked stream, desperate for shelter. The job? Decide who to let in, who to turn away, who to quarantine, and who to execute immediately before they spread infection to the last safe haven on Earth. Unlike other horror games, players aren't holding the gun, and they're not on the front lines; they're just making the decisions for the people who are, and if they screw up, all of humanity is doomed, and they'll be the only one to blame. That setup alone is already chilling enough, but the game's real weight comes from the intense moral pressure. Every survivor that steps foot past the borders has a story, and even though everyone deserves to live, some have to die, or countless others could be doomed. Even if the gun isn't in their hands, they're the one pulling the trigger. While Resident Evil Requiem will no doubt excel at terrifying encounters with monsters, Quarantine Zone taps into something far more insidious: the impossibly hopeless fear that humanity's survival might demand sacrificing one's own humanity to preserve it.</p>
<h2 id="4-dying-light-the-beast">4. Dying Light: The Beast 🌙</h2>
<p><img alt="Dead zombies in Dying Light: The Beast" src="https://seogc.fp.ps.netease.com/file/6aac8196c53b918384842dcaWibXd6OI07" /></p>
<p>Since 2015, the Dying Light series has always been about the thrill of racing through hordes, the terror of nightfall, and the desperation of surviving in a world overrun by the infected. If it's got "Dying Light" in its name, it's going to be good, but Dying Light: The Beast is about to take everything known about the franchise and turn it on its head. In The Beast, players aren't just running and gunning through the monster menace; they're becoming it. Playing once again as Kyle Crane, they find themselves scarred by years of torturous experiments at the hands of the sinister Baron, whose DNA tampering has left them caught between human and zombie. Struggling against the beast growing inside, they'll have to learn to control it before they can take revenge. Every encounter in the dangerous Castor Woods becomes more than just a battle to stay alive; it's a fight to resist the transformation from human to beast. And when night falls, that balance gets even harder to maintain. In Dying Light: The Beast, the enemy isn't just coming from the outside, but from the inside as well. The zombies may be coming from every angle in Resident Evil Requiem, but in The Beast? The call is coming from inside the house.</p>
<h2 id="3-little-nightmares-iii">3. Little Nightmares III 🎪</h2>
<p><img alt="Hiding from a giant monster in Little Nightmares III" src="https://seogc.fp.ps.netease.com/file/6aac8197a1491c26111f16a22vftCUIc07" /></p>
<p>Remember when Little Nightmares terrorized the gaming world back in 2017? And in 2021, when it brought that terror to new heights with Little Nightmares II? Well, get ready to wish you hadn't, because Little Nightmares III is about to be unleashed upon us all. This time, players follow Low and Alone, two best friends trying to escape the twisted dimension known as the Nowhere. The Nowhere is home to twisted monsters of every variety, and they're all too eager to get their hands on any intrusive little creatures that capture their attention. Both characters need to be ready to run, hide, and even use weapons to defend themselves at a moment's notice, because these monsters are truly lurking around every corner. From fleeing a colossal Monster Baby in the ruins of the Necropolis, to sneaking past swarms of ravenous Candy Weevils in a grotesque Candy Factory, Little Nightmares III keeps up the tradition of turning familiar childhood spaces into warped nightmares. These new settings are every bit as twisted, imaginative, and disturbing as expected from a Little Nightmares game, and players won't be looking at fairgrounds or ball pits the same way ever again after playing it. The zombies may be scary in Resident Evil Requiem, but at least they're human-sized; the monsters in Little Nightmares III only come in XL sizes, making escape seem almost like a fool's errand.</p>
<h2 id="2-macabre">2. Macabre 🎭</h2>
<p><img alt="Getting slashed open in Macabre" src="https://seogc.fp.ps.netease.com/file/6aac8199a5bc1efc4826405c6fE6PQOB07" /></p>
<p>Surviving against mindless hordes of zombies in Resident Evil games is hard enough, but Macabre takes it one step further. Instead of defending against brainless, undead monsters, players do everything in their power to survive against a mutated entity that adapts to their every move. Macabre is a 1–4 player co-op extraction horror game where the rules never stay the same for very long. Players and their team enter a volatile nightmare dimension known as the Rift, a perilous purgatory full of shifting maps, unstable conditions, and a horrifying, mutated creature that learns from every move they make. No two runs are ever identical, meaning most thinking and planning must be done on the fly. If they falter for even one moment, god only knows what will sink its claws into them the second they turn their back. That kind of unpredictability keeps players constantly on edge, but lawless dimensions and horrifying monsters aren't the only things to worry about in Macabre. The game raises the stakes by adding player choice into the mix: will they help each other escape as a team, or will they betray their friends for the lion's share of the loot? Trust is a fragile thing when survival isn't guaranteed, and sometimes the scariest thing in the Rift isn't what's hunting them; it's the person standing right beside them. At least players know they can't trust anything that walks on two legs in Resident Evil Requiem, but in Macabre? They never know which so-called teammate could snap and stab them in the back at a moment's notice.</p>
<h2 id="1-silent-hill-f">1. Silent Hill f 🌫️</h2>
<p><img alt="Girl approaching a monster in Silent Hill f" src="https://seogc.fp.ps.netease.com/file/6aac819c5b408344b3cad05bEgzmLwps07" /></p>
<p>The Silent Hill series has always been synonymous with psychological terror, and while Resident Evil Requiem will no doubt be a standout hit in its own series, Silent Hill f looks like it's about to be a bold re-imagining of its entire haunting legacy. Set in 1960s Japan, Silent Hill f follows Shimizu Hinako in her quiet hometown of Ebisugaoka, as it's swallowed by a dense, eerie fog, transforming once-familiar streets into a haunting terrain. With reality crumbling quickly around her, Hinako must face distorted entities bearing familiar faces, unravel mind-bending environmental puzzles, and attempt to understand what's happened to her once-peaceful home. The answer she finds may not be the one she expects, however, and what she decides to do with it will shape her own fate, along with the fate of the entire world, forever. Silent Hill f's blend of psychological torment, grotesque imagery, and disturbing do-or-die choices, all thrown into a haunting new setting, could make it one of the most striking horror experiences in years, Requiem be damned. If it lands the way it's shaping up to, Silent Hill f could mark not just a comeback for the whole series, but a redefining chapter in psychological horror games altogether.</p>
<table>
<thead>
<tr>
<th>Game</th>
<th>Release Window (Expected)</th>
<th>Key Fear Factor</th>
</tr>
</thead>
<tbody>
<tr>
<td>Gravewatch</td>
<td>2026</td>
<td>Desperate grave robbing turns undead nightmare</td>
</tr>
<tr>
<td>Of Lies and Rain</td>
<td>2026</td>
<td>VR sci-fi conspiracy between physical and digital</td>
</tr>
<tr>
<td>The Mound: Omen of Cthulhu</td>
<td>2026</td>
<td>Lovecraftian jungle madness and paranoia</td>
</tr>
<tr>
<td>REANIMAL</td>
<td>2026</td>
<td>Island horror from Little Nightmares creators</td>
</tr>
<tr>
<td>Directive 8020</td>
<td>2026</td>
<td>Space colony crash and shape-shifting death</td>
</tr>
<tr>
<td>Quarantine Zone: The Last Check</td>
<td>2026</td>
<td>Moral pressure of deciding who lives or dies</td>
</tr>
<tr>
<td>Dying Light: The Beast</td>
<td>2026</td>
<td>Transforming into the monster within</td>
</tr>
<tr>
<td>Little Nightmares III</td>
<td>2026</td>
<td>Giant monsters in twisted childhood spaces</td>
</tr>
<tr>
<td>Macabre</td>
<td>2026</td>
<td>Adaptive entity and player betrayal</td>
</tr>
<tr>
<td>Silent Hill f</td>
<td>2026</td>
<td>1960s Japanese psychological terror</td>
</tr>
</tbody>
</table>
<p>As 2026 unfolds, these ten games prove that the survival horror genre is thriving beyond any single franchise. Whether players crave the moral weight of Quarantine Zone, the psychological fog of Silent Hill f, or the co-op betrayal of Macabre, there's a nightmare waiting for every taste. Resident Evil Requiem may be the headliner, but the supporting cast is more than capable of stealing the show—and a few nights of sleep along with it.</p>
<p>Keeping up with so many 2026 horror releases can get expensive fast, especially when you're trying to decide which titles deserve a day-one purchase and which can wait for a sale. A <a data-skip="rel=ler" href="https://dealnesthq.com/" rel="dofollow" target="_blank">game price tracker</a> like DealNest makes that juggling act a lot easier, letting you follow price drops and discounts across multiple storefronts without refreshing each one manually.</p>
<p>With Silent Hill f, Directive 8020, and REANIMAL all landing in the same window, having a way to compare current prices and historical lows means you can prioritize the games you're most excited for while still catching the rest when they hit a price that feels right.</p>