关于EW下载器即使开全局代理也无法下载的解决方案

LenShang

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打开EW下载器安装目录,并找到net.properties文件
如:C:\Program Files\EastWest\Installation Center\jre\conf\net.properties
去掉http.proxyHost,http.proxyPort,https.proxyHost,https.proxyPort这四项前面的#号,并修改成以下样子
1724769064581.png

以Clash代理为例,这里的HOST就是127.0.0.1,Port就是7890(具体可能得打开你的CLASH软件看一下端口设置里的端口号)
然后保存重新打开EW下载器,就可以走你的代理进行下载了。

如果你不知道你的代理端口号,以及一些乱七八糟的别的可以参考这个方案
1724769761811.png

然后再打开你的全局代理。
 
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dekay

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    感谢楼主,IC中的下载问题解决了
    但是OPUS还是连不上网,具体症状和这个帖子一样:
    https://flying-daw.com/threads/3378/
    提示里面找不到的key file是原本在 C:\ProgramData\East West\Opus\Products 目录下的文件
    推测新安装的opus由于无法联网所以不会自动下载这些文件
    这个问题有办法解决吗
     

    龙卷风摧毁停机坪

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    感谢楼主,IC中的下载问题解决了
    但是OPUS还是连不上网,具体症状和这个帖子一样:
    https://flying-daw.com/threads/3378/
    提示里面找不到的key file是原本在 C:\ProgramData\East West\Opus\Products 目录下的文件
    推测新安装的opus由于无法联网所以不会自动下载这些文件
    这个问题有办法解决吗
    dekay有的,需要去找到ew的客服,他们会把所有key文件发给你(
     
    查看以前的回复…

    龙卷风摧毁停机坪

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    怎么找,求告诉(
    Limuicau.电脑端去EAST WEST官网里,帮助中心右下角有一个发言,那个是在线客服。可以用谷歌翻译或者AI什么的把你的问题翻译成英文。在线客服比留言回复的要及时一点。他们那边客服的在线时间换到国内是凌晨一点到第二天上午。你留言客服也会在这个时间段回你,而且留言的话可能被其他消息顶下去有概率看不到。
     

    Limuicau.

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      走了好几次ew客服了,基本上也熟悉的差不多了。ew客服还是蛮负责任的,上次还teamviewer帮我远程弄过其他的问题(
      龙卷风摧毁停机坪啊,原来如此。我都忘记可以在官网用在线客服聊天了TAT我现在一直在用QQ邮箱来回拉扯,已经快一周了(走邮箱时的时差真的折磨QAQ)虽然还没弄好,但我的确感觉他们挺有耐心挺负责的。
       

      龙卷风摧毁停机坪

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      啊,原来如此。我都忘记可以在官网用在线客服聊天了TAT我现在一直在用QQ邮箱来回拉扯,已经快一周了(走邮箱时的时差真的折磨QAQ)虽然还没弄好,但我的确感觉他们挺有耐心挺负责的。
      Limuicau.ew主要还是在线客服,就是时间比较阴间(或者要你起个大早)留言客服可能会邮件太多导致你的邮件被挤下去(
       

      dekay

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        可以用另一台电脑挂代理开热点给装ew的机器连,可以下载了ic和opus里的所有更新之后关掉,更新好一次就可以一直用了,目前这是最方便的方案了
         

        龙卷风摧毁停机坪

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        可以用另一台电脑挂代理开热点给装ew的机器连,可以下载了ic和opus里的所有更新之后关掉,更新好一次就可以一直用了,目前这是最方便的方案了
        dekay如果你用的clash魔法,把虚拟网卡(tun)模式打开,opus能够直接下载的(但是仅限opus自动下载的那些东西)。其他的应该也可以不过我没试过。
         

        dekay

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          如果你用的clash魔法,把虚拟网卡(tun)模式打开,opus能够直接下载的(但是仅限opus自动下载的那些东西)。其他的应该也可以不过我没试过。
          龙卷风摧毁停机坪确实可以,这样的话ic改文件注释,opus开tun,都可以正常跑了,不需要另一台电脑也不需要找客服了,基本是完美解决
           

          lilysan

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          确实可以,这样的话ic改文件注释,opus开tun,都可以正常跑了,不需要另一台电脑也不需要找客服了,基本是完美解决
          dekay牛的,opus里新下的ancient kingdom显示缺失key file,试了这个方法解决了!
           

          汪叔聊音源

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          经过和EW沟通后得到的答复,大家可以试试

          很多EW的中国用户无法成功注册Opus,我(汪叔聊音源)经过两周时间和EW技术人员沟通,以下是解决方案,实测成功:

          在过去的几个月里,我们(EW)发现,特别是在中国(似乎还有使用@qq.com邮箱的人),他们无法访问我们托管库下载的亚马逊服务器(通过EW安装中心/Opus),也无法下载Opus运行所需的重要文件,这些文件会在您首次打开Opus引擎时进行更新。我们可以将这些文件发送给您,但最终的问题是您的互联网提供商阻止了下载。

          Windows:

          下载/安装Opus -
          https://software.soundsonline.com/Products/OPUS/Opus_1.5.5_Win.zip
          然后,把这些文件复制到以下位置:

          Artwork - C:\ProgramData\East West\Artwork
          https://drive.google.com/file/d/1BtcxtIEHWA4MRCtg0eN-v7zgOBHPricj/view?usp=drive_link

          Impulse Response Data(文件夹)- C:\ProgramData\East West\ImpulseResponseData
          https://drive.google.com/file/d/1YcCCi-z3tDL0c_AhGGbXWoUP4G1bnare/view?usp=sharing

          Impulse Response Data (文件)- C:\ProgramData\East West\ImpulseResponseData.ird
          https://drive.google.com/file/d/1hsVsAL-cOA6fahQiBnXWOpBsUfvbObVs/view?usp=drive_link

          Previews - C:\ProgramData\East West\Previews
          https://drive.google.com/file/d/18Fik_G4xXrDM3nHji4fQsRlikmckl_8M/view?usp=drive_link

          products - C:\ProgramData\East West\products
          https://drive.google.com/file/d/1PvGQ3KkB_iPAqDpTZ1UWtmbeozGJ7ZHF/view?usp=drive_link

          Products - C:\ProgramData\East West\Opus\Products\
          (注意,这是在Opus文件夹中的下一级)
          https://drive.google.com/file/d/16NMzvByg_s8M2wDnfkAZfm3CNOgPdug9/view?usp=sharing

          MacOS:

          下载/安装Opus -
          https://software.soundsonline.com/Products/OPUS/Opus_1.5.5_Mac.zip
          然后,把这些文件复制到以下位置:

          Artwork - /资源库/Application Support/East West/Artwork/
          https://drive.google.com/file/d/1BtcxtIEHWA4MRCtg0eN-v7zgOBHPricj/view?usp=drive_link

          ImpulseResponseData文件夹 - /资源库/Application Support/East West/ImpulseResponseData/
          https://drive.google.com/file/d/1YcCCi-z3tDL0c_AhGGbXWoUP4G1bnare/view?usp=drive_link

          ImpulseResponseData.ird文件 - /资源库/Application Support/East West/ImpulseReponseData.ird
          https://drive.google.com/file/d/1hsVsAL-cOA6fahQiBnXWOpBsUfvbObVs/view?usp=drive_link

          Previews - /资源库/Application Support/East West/Previews/
          https://drive.google.com/file/d/18Fik_G4xXrDM3nHji4fQsRlikmckl_8M/view?usp=drive_link

          products - /资源库/Application Support/East West/products/
          https://drive.google.com/file/d/1PvGQ3KkB_iPAqDpTZ1UWtmbeozGJ7ZHF/view?usp=drive_link

          Products - /资源库/Application Support/East West/Opus/Products
          (注意,这是在Opus文件夹中的下一级)
          https://drive.google.com/file/d/16NMzvByg_s8M2wDnfkAZfm3CNOgPdug9/view?usp=sharing
           

          AYMusic

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          感谢大佬。终于跑通了!
           

          AYMusic

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          感谢大佬。终于跑通了!
          AYMusic对于macOS,这个文件的路径是:
          /Applications/East West/EW Installation Center.app/Contents/PlugIns/jre.jre/Contents/Home/conf/net.properties
           

          xtameemxf

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            <p>I still remember the first time I stepped into Pharloom. It was 2025, the year Hollow Knight: Silksong finally launched, and I thought I was ready. I had beaten Hollow Knight. I had beaten its Pantheons. I had convinced myself that I understood Team Cherry's language of pain. Then a moss-covered brute knocked me into a pit of spikes, and I realized I understood nothing.</p>
            <p>Now, in 2026, the first-ever Silksong patch, version 1.0.28497, is part of the conversation. It arrived on PC through the public beta branch before reaching consoles, and it does something I have mixed feelings about: it slightly reduces the difficulty of two early-game bosses, Moorwing and Sister Splinter. I get why. Silksong is harder than Hollow Knight on the whole, and that reputation has scared some players away. But as someone who has died to Sister Splinter more times than I can count, I do not think the bosses were ever the real problem.</p>
            <p><img alt="Hornet dashing away at very low health from one of Skarrgard's attacks" src="https://seogc.fp.ps.netease.com/file/6aa88cf23e8e940dec4f2b14H8O80z8407" /></p>
            <h2 id="bosses-are-hard-but-they-are-not-unfair">Bosses Are Hard, But They Are Not Unfair</h2>
            <p>Let me be honest: Moorwing and Sister Splinter have killed me more times than I want to admit. I have blamed my controller. I have blamed the screen. I have blamed the phase transitions. But when I finally sat down and studied the fights, I realized that every boss in Silksong has a recognizable attack pattern. The game rarely, if ever, builds combos that feel impossible to escape. It punishes greed, panic, and impatience. It rewards observation, spacing, and the willingness to change your strategy.</p>
            <p><img alt="Sister Splinter boss fight in Hollow Knight Silksong" src="https://seogc.fp.ps.netease.com/file/6a73d1163ed35dc24483c572P4yQAkFe07" /></p>
            <p>That is the core loop. You make mistakes. You analyze your failures. You learn the tells. You try again. A nerf to two early-game bosses might help new players get past the first wall, and I can accept that. What I did not want was for Team Cherry to sand down the entire game. Fortunately, the patch leaves the most difficult parts of Silksong untouched.</p>
            <h2 id="the-traps-are-the-true-terror">The Traps Are the True Terror</h2>
            <p>The real difficulty of Silksong is not a boss arena. It is the environment. Traps and environmental damage are everywhere, and they do not care about your pride. I have won a thirty-fifth-attempt grudge match against a boss, only to walk into a forgotten pressure plate on the way back and die instantly. It is humiliating in the best possible way.</p>
            <p>Traps come in every shape and size. A delayed pressure plate swings a massive bony scythe down at you. An enemy kidnaps you, steals your gear, and drops you into a late-game area before your time. Bilewater poisons your lungs. Hunter's March turns every spike and pogo jump into a test of nerve. The Slab, a giant prison complex, forces you to navigate without weapons while pressure plates close gates and spawn enemies. The first time I entered that room, I thought the game had broken. Then I learned that the room itself was the weapon. I lured enemies into traps, timed my movements, and turned the prison's cruelty against its guards.</p>
            <p><img alt="Hornet looking at a series of shriveled fruits in the Hunter's March area" src="https://seogc.fp.ps.netease.com/file/6a791701c7583192a0c2adf0TiuI8uOT07" /></p>
            <p>That is unfair, annoying, and deadly on the first encounter. It is also exactly the kind of innovative design that makes Silksong special. I am glad the first patch did not touch it. Even environmental damage, which some players complain is too high, remains unchanged.</p>
            <h2 id="pharlooms-economy-is-out-of-control">Pharloom's Economy Is Out of Control</h2>
            <p>The other great source of difficulty is the economy. Rosaries are the lifeblood of Pharloom, and the game is very good at taking them away. A single incomplete runback can erase every Rosary you have not yet strung into a necklace. Farming spots exist, but prices are high enough that you actively need to farm, or you will be left behind. Silksong charges you to unlock checkpoints, fast travel stations, and in one case, even the door to a merchant's shop. You spend your last few Rosaries on a crucial unlock, then find yourself too broke to buy anything useful.</p>
            <p><img alt="Hornet resting on a bench near Shakra NPC in Mount Fay" src="https://seogc.fp.ps.netease.com/file/6aa88cf8c18e4ef146ce9574fSyhv4OD07" /></p>
            <p>The first patch does tweak this slightly. Courier deliveries, relics, and psalm cylinders now give more Rosaries, and some bench and Bellway prices have been reduced. That helps, but I suspect shop prices will stay high. The economy is part of Silksong's calculated difficulty, and it is not going anywhere.</p>
            <table>
            <thead>
            <tr>
            <th>Patch 1.0.28497 change</th>
            <th>What I think</th>
            </tr>
            </thead>
            <tbody>
            <tr>
            <td>Moorwing and Sister Splinter difficulty reduced</td>
            <td>Helpful for newcomers, but not the real hurdle</td>
            </tr>
            <tr>
            <td>More Rosaries from deliveries, relics, and psalm cylinders</td>
            <td>Welcome, yet still not enough to fix the grind</td>
            </tr>
            <tr>
            <td>Some bench and Bellway prices reduced</td>
            <td>A small mercy in a hostile land</td>
            </tr>
            <tr>
            <td>Traps, environmental damage, and shop prices untouched</td>
            <td>Exactly how I want it</td>
            </tr>
            </tbody>
            </table>
            <h2 id="i-hope-future-patches-keep-pharloom-dangerous">I Hope Future Patches Keep Pharloom Dangerous</h2>
            <p>I do not want Silksong to become easy. Its difficulty can be crushing, but it is also the realization of an uncompromised vision. The game takes you on a journey of its own choosing. It forces you to adapt to combat, traps, and an economy that seems designed to keep you humble. If future patches keep reducing boss difficulty while ignoring the real challenges, I will be disappointed. I am glad the first patch does not address Silksong's biggest difficulty hurdles. I only hope the next patches follow suit.</p>
            <p>For now, I will keep exploring Pharloom. I will keep dying to spikes I forgot about. I will keep farming Rosaries and cursing merchant prices. And I will keep coming back, because Silksong's cruelty is not a flaw. It is the point.</p>
            <p>If anything, Pharloom has made me more conscious of how much real money goes into this hobby. Between base games, DLC, and the occasional indie gem that deserves support, a library can start to feel like its own Rosary grind. I have gotten pickier about what I pay full price for, and I have gotten much better at waiting.</p>
            <p>That is partly why I keep an eye on <a data-skip="rel=ler" href="https://dealnesthq.com/" rel="dofollow" target="_blank">where to buy cheap games</a> at DealNest whenever something on my wishlist goes quiet for a few months. There is no coupon code for surviving the Hunter's March, but there is usually a discount somewhere for the games you actually want to play next.</p>
             

            xtameemxf

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              <p>I still remember telling everyone I’d mastered <em>Hollow Knight</em>. Then <em>Hollow Knight: Silksong</em> came along in 2025, and by 2026 it has officially become my favorite kind of humiliation. This game is a thrilling follow-up to the indie smash, but it is also a much tougher evolution of the formula. Even if you breezed through the first game without many issues, you will likely find yourself stuck on some challenges here. I know I did. So I pulled together the guide topics that actually helped me push forward, from brutal bosses to cryptic hunts, and I’ll keep this hub updated as the community discovers more. Grab your needle, sit by a Bellhart bench, and let’s talk about the parts that made me want to throw my controller—and then pick it back up. 🐝</p>
              <p><img alt="Hornet resting near a Bellhart bench in Hollow Knight: Silksong" src="https://seogc.fp.ps.netease.com/file/6aa9de7686227cbd852c0255vWmHFmcS07" /></p>
              <h2 id="boss-guides">Boss Guides ⚔️</h2>
              <p>Not every boss in <em>Silksong</em> is likely to trip you up, but things start intensifying toward the end of Act 1. That’s when the training wheels come off and the game asks whether you really understand Hornet’s mobility. The Last Judge is the wall I hit hardest. Between the runback and the actual fight, I lost an embarrassing amount of time. If you’re there too, check out video and tips for the runback in the Last Judge guide, which can save you a lot of time on one of the game’s trickiest platforming segments. Trust me, the shortcut alone is worth it.</p>
              <p>I also learned that boss attempts go better when I stop treating every death as a skill issue. Sometimes I was missing a tool, a crest, or a simple timing read. Sometimes I just needed to sleep on it. The guide collection covers the community’s most-asked boss questions, so if you’re stuck on a specific fight, start there before you burn out.</p>
              <p><img alt="The Last Judge boss fight in Hollow Knight: Silksong" src="https://seogc.fp.ps.netease.com/file/6a6be80f56f2fa48a3f0adf3ZPgM12xr07" /></p>
              <h2 id="map-guides">Map Guides 🗺️</h2>
              <p>True to the Metroidvania genre, <em>Silksong</em> areas can be convoluted. It doesn’t help when they’re also full of challenging pogo jumps and environmental hazards that can make every step of exploration a threat. I’ve gotten lost in ways that felt almost artistic. My map guides for Hunter’s March and Bilewater will get you through two of the most infamous locations in the game, and my guide to the Slab explains how to access and escape a mid-to-late-game area as early as Act 1.</p>
              <p>If you’re like me, you’ll try to brute-force your way through Hunter’s March and then wonder why your rosaries are gone. Don’t do that. Use the maps. Bilewater is another place where the environment is the real boss. The Slab, meanwhile, is a detour that can pay off early if you’re brave—or foolish—enough to poke around before the game expects you to.</p>
              <p><img alt="Hornet location on a large world map in Hollow Knight: Silksong" src="https://seogc.fp.ps.netease.com/file/6aa9de7f66dcb4c2b859ebcdrmbzW0yY07" /></p>
              <h2 id="location-guides">Location Guides 🧭</h2>
              <p><em>Silksong</em>’s quests, known as Wishes, task Hornet with tracking down all manner of objects. In some situations, you should also hunt out things that haven’t been requested, like the Silkeater Grubs that can end up saving some of your precious rosaries from being lost forever. I ignored them at first, and I paid for it. If you’re tired of traversing Shellwood to find the last Pollip Heart or listening for the sounds of Lost Fleas across the lands, these guides are for you.</p>
              <p>What I love about this part of the game is how much it rewards curiosity. A random corner can hide a quest item, a hidden bench, or a NPC who changes everything. What I don’t love is combing the same room for the tenth time because I missed a ledge. So when I say the location guides are useful, I mean they respect your time without flattening the adventure.</p>
              <p><img alt="Hornet obtaining the Pollip Heart quest in Hollow Knight: Silksong" src="https://seogc.fp.ps.netease.com/file/6aa9de873dbbb89391fb49eaj3TR3WrJ07" /></p>
              <h2 id="key-upgrades-and-unlocks">Key Upgrades and Unlocks 💉</h2>
              <p>Whenever you’re hard stuck on something in <em>Silksong</em>, there’s a decent chance that an available upgrade could help out. They aren’t always easy to find, though. Seeking out the first needle upgrade or swapping out your crest can turn a boss fight from a nightmare into a manageable affair, so it’s worth making sure you’re always up-to-date. Pinmaster Plinney is one of those characters you should visit the moment you can. I put off a needle upgrade once, and the next boss made me feel like I was tapping the enemy with a spoon.</p>
              <p>Crests are another rabbit hole. I stuck with one for too long because it felt safe, then switched and suddenly had the tools I needed. If a fight feels impossible, ask yourself: is this a skill problem, or is my build just wrong for this room?</p>
              <p><img alt="Hornet's Needle weapon getting upgraded by Pinmaster Plinney in Hollow Knight: Silksong" src="https://seogc.fp.ps.netease.com/file/6a84f4c58a7cf77a68a949f8x395NYM207" /></p>
              <h2 id="quick-guide-checklist">Quick Guide Checklist 🏁</h2>
              <table>
              <thead>
              <tr>
              <th>Problem</th>
              <th>What I Check First</th>
              </tr>
              </thead>
              <tbody>
              <tr>
              <td>Boss keeps winning</td>
              <td>Runback shortcuts, crest swap, needle upgrade</td>
              </tr>
              <tr>
              <td>Lost in a region</td>
              <td>Hunter’s March, Bilewater, or Slab map guide</td>
              </tr>
              <tr>
              <td>Missing quest item</td>
              <td>Pollip Heart, Lost Fleas, Silkeater Grubs</td>
              </tr>
              <tr>
              <td>Low rosaries</td>
              <td>Silkeater Grubs and safer exploration routes</td>
              </tr>
              <tr>
              <td>Feeling weak</td>
              <td>Pinmaster Plinney and available needle upgrades</td>
              </tr>
              </tbody>
              </table>
              <h2 id="final-thoughts">Final Thoughts</h2>
              <p>Even in the best scenario, triumphing over <em>Hollow Knight: Silksong</em>’s ordeals won’t be easy. With the right guides at your side, however, you can see Hornet through all the way to the end. In 2026, I’m still playing, still dying, and still finding new reasons to love this beautiful, punishing sequel. If you’re stuck, you’re not alone. Take a breath, check the guide for the wall you’re facing, and get back in there. Hornet wouldn’t quit, and neither should you.</p>
              <p>Once the credits roll, though, the itch doesn’t really go away — it just changes shape. You start hunting for the next punishing metroidvania, the next soulslike that will humble you all over again, and that hunt usually comes with a price tag attached. I’ve learned the hard way that paying full price for every game I’m curious about adds up fast, especially when half of them sit untouched while I’m still chasing one last collectible in something else.</p>
              <p>That’s why I keep <a href="https://dealnesthq.com/" rel="dofollow" target="_blank">game deals today</a> bookmarked on DealNest. It’s a simple way to see what’s currently discounted before committing, so the next obsession costs a little less and the backlog stays a bit more affordable. If you’re the type who finishes one game and immediately needs another, it’s worth a look.</p>