Cinematic Rooms Professional 是混响至尊品牌 LiquidSonics 专为环绕声而设计的影视风格混响器插件,
在最近的半年间,LiquidSonics 为产品线开发了一种用于动态闪避的技术,现在已经为 Cinematic Rooms Pro 提供。
在最近的半年间,LiquidSonics 为产品线开发了一种用于动态闪避的技术,现在已经为 Cinematic Rooms Pro 提供。
As part of our ongoing commitment to support LiquidSonics users we continue to add valuable, and often user requested, features to our reverb plugins at no additional cost.
The response to the introduction of dynamics processors in Seventh Heaven Professional and Illusion has been superb.
We’ve had a lot of requests to bring the feature to Cinematic Rooms Professional from owners eager to get in on the action!
作为我们支持 LiquidSonics 用户的持续承诺的一部分,我们将继续为我们的混响插件带来有价值的且经常是用户要求的功能,而无需额外费用。
因为在 Seventh Heaven Professional 和 Illusion 中加入动态处理器的反应非常好。
我们收到了很多要求,希望将功能带入到 Cinematic Rooms Professional,大家渴望参与其中!
The free Cinematic Rooms Professional v1.2 update takes the gate introduced with these great plug-ins and adds them to our flagship surround reverb – with a little extra, a gate.
Of course all support the surround editing planes if you need to make adjustments across the stereo field.
You can now set up gated reverbs at the same time as using a compression or ducking effect as well for an extra degree of creative control.
Cinematic Rooms Professional v1.2 的免费更新将出色的门控功能带到了插件中,并将它们加入到我们的旗舰环绕混响中 - 额外的门控能力。
当然,它们都支持环绕格式,如果你只需要用于立体声音轨的话那自然不在话下。
你现在可以在使用压缩或闪避效果的同时设置门控混响,以获得额外的创意控制。
If you have a license for the standard edition and like the look of these new features remember we offer an upgrade to the professional edition for the difference in price in the store.
You won’t lose access to the standard edition as it can be unlocked with a professional license.
如果你有标准版的许可证并且喜欢这些新功能的外观,请记住我们提供差价升级。
你不会失去对标准版的使用权限,因为专业版的授权也支持调用基础版。
Similar to previous dynamics processor upgrades the compression/ducking module can be set to individual elements like the reverb or wet signal.
A set of reverb gate controls has also been added to the right hand side which can be used at the same time as the compression/ducking module on the left.
与之前的动态处理器升级类似,压缩/闪避模块可以设置为单独只应用于混响或湿声信号。
右侧还添加了一组混响门控控制,可与左侧的压缩/闪避模块同时使用。
The compression and ducking module can be set up using one of the following modes:
Ducking
Reverb (late tail and VLF) ducker
Wet mix (reflections, VLF and late tail) ducker
Compression
Reflection compressor
Reverb (late tail and VLF) compressor
Wet (reflections, VLF and late tail) mix compressor
Input compressor (does not affect the ‘dry’ signal used in the dry/wet mix)
The right side is dedicated to gating, which is applied exclusively to the late reverb tail.
可以在以下功能区域设置压缩和闪避模块:
闪避
混响(后期尾音和 VLF)闪避
湿声(反射、VLF 和后期尾音)闪避
压缩
反射压缩器
混响(后期尾音和 VLF)压缩
湿声(反射、VLF 和后期尾音)压缩混合比
压缩器输入(不影响干/湿混合比中的“干”信号)
右侧专门用于门控,专门用于后期混响尾音。
Compression and Ducking
These modes are similar but are useful for completely different reasons.
Compression can be added to thicken a reverb making it sound even more dense in the initial phase as it will squash down any peaks and accentuate the speed of onset,
whilst ducking is usually employed to reduce the weight of a reverb whilst a passage or phrase is playing so that the reverb only moves in to fill space left in the mix.
压缩和闪避
这些模式相似,但用于完全不同用途。
可以加入压缩以加厚混响,使其在初始阶段听起来更加密集,因为它会压低任何峰值并强调开始的速度,
而闪避通常用于减少混响的重量,而段落或乐句使混响仅移动以填充混音中剩余的空间。
In these configurations the output signal is reduced when it rises above the threshold value at a rate determined by the ratio.
The knee controls how gradually that ratio is applied.
Attack and release control how quickly the compression begins to act on the signal when it is above or below the threshold.
A simple trim control is provided to allow level adjustments because a compressor can significantly affect gain.
在这些配置中,当输出信号以特定的比例上升到阈值以上时,输出信号会减小。
拐点控制该比率的应用程度。
启动和释放控制当信号高于或低于阈值时压缩开始作用于信号的速度。
由于压缩器会显著影响增益,因此提供了一个简单的电平控制以允许调整电平。
Ducking a reverb is a powerful tool if you need to prevent a reverb overwhelming the dry signal but still want the tail to be clearly audible.
It helps you to keep the reverb tucked away until there is space in the mix for it to fill the space between phrases – this often this will improve clarity and intelligibility.
Adjusting the attack, release and ratio is key to finding a setting that sounds natural.
如果你需要防止混响压倒干信号,但仍希望尾音清晰可听,则闪避混响是一个强大的工具。
它可以帮助你将混响隐藏起来,直到混音中有空间填充乐句之间的空间——这通常会提高清晰度。
调整起音、释放和比例是找到听起来自然的设置的关键。
By ducking only the reverb (not the reflections) one retains the spatialisation effect of the early room without compromising intelligibility from excessive reverb tail fighting with the dry.
Usually reflections will greatly enhance the dry without muddying it, so it is best to keep them in many cases.
This simple but innovative concept was first introduced with Illusion and has been very popular in the recent Seventh Heaven Professional update, so it was natural to bring it over to Cinematic Rooms Professional as well.
只通过闪避混响(而不是反射),可以保留早期房间的空间化效果,而不会因过度的混响尾音与干音冲突而影响清晰度。
通常反射会大大增强干声而不会使它变得浑浊,因此在许多情况下最好保留它们。
这个简单但创新的概念最初是在 Illusion 中引入的,并且在最近的 Seventh Heaven Professional 更新中非常流行,因此很自然地将其带到 Cinematic Rooms Professional 中。
Gate
When the reverberated signal falls below the gate’s threshold it is reduced in gain by the number of decibels specified by the range control.
This reduction happens after the pause time determined by ‘hold’, and takes the time to reach the level reduction determined by the ‘close’ time.
门控
当混响信号低于门限阈值时,增益会在范围控制指定的分贝数上进行降低。
这种降低发生在由 “hold” 确定的暂停时间之后,并且需要经过一段时间来达到 “关闭” 时间所设定的电平值。
In the example above, when the signal falls below -50 dB, the gate waits 50 ms before responding, and then reduces the signal by the value set in the range control over a period of 200 ms.
When the signal exceeds the threshold plus the hysteresis amount (i.e. -50dB + 3dB = -47 dB in this example) the gate will re-open over the time period set by the ‘open’ parameter (10 ms in this example).
Hysteresis and hold are helpful to prevent a gate ‘chattering’ (i.e. opening and closing rapidly as a signal fluctuates around the threshold).
在上面的示例中,当信号低于 -50 dB 时,门控会在响应前等待 50 ms,然后在 200 ms 的时间内将信号减小到范围控制中设置的值。
当信号超过阈值加上滞后量(即本例中的 -50dB + 3dB = -47dB)时,门将在 “open” 参数设置的时间段内重新打开(本例中为 10 毫秒)。
滞后和保持有助于防止门 “颤动”(即当信号在阈值附近波动时快速打开和关闭)。
The close and range controls allow you can gently but assertively remove the reverb in a very smooth and natural manner.
Gated reverbs are especially useful with drums or when you need to keep the reins on a reverb tail to avoid overwhelming a mix or for creative 80’s style effects.
近距离和范围控制可以以非常平滑和自然的方式无痕迹而直接地去除混响。
门控混响对于鼓或当你需要将干声保持在混响尾部以避免压缩干涉或创造 80 年代风格效果时特别有用。
Downloads
To get the update just install the full plug-in over the top of your existing installation.
Although the standard edition does not include the dynamics processors it has been updated to v1.2.0 as well which includes some minor maintenance fixes and Apple Silicon support.
下载
要获得更新,只需在现有安装的基础上安装完整的插件。
虽然标准版不包括动态处理器,但它也已更新到 v1.2.0,其中包括一些小的维护修复和 Apple Silicon 支持。
Important: Please ensure you have iLok License Manager v5.4 and up.
重要提示:请确保您拥有 iLok License Manager v5.4 及更高版本。
Cinematic Rooms Professional v1.2.0 专业版:
Mac OS:
https://us-east-1.linodeobjects.com...Cinematic_Rooms_Professional-v1.2.0-macOS.pkg
Windows:
https://us-east-1.linodeobjects.com...n/Cinematic_Rooms_Professional-v1.2.0-Win.exe
Cinematic Rooms v1.2.0 基础版:
Mac OS:
https://us-east-1.linodeobjects.com...ic-rooms/mac/Cinematic_Rooms-v1.2.0-macOS.pkg
Windows:
https://us-east-1.linodeobjects.com...atic-rooms/win/Cinematic_Rooms-v1.2.0-Win.exe
Pricing
Cinematic Rooms is available for $199 and Cinematic Rooms Professional is $399,
with a $200 upgrade available if you own the standard and wish to upgrade to the pro.
The pro edition license will unlock the standard for hassle-free upgrades.
定价
Cinematic Rooms 售价 199 美元,Cinematic Rooms Professional 售价 399 美元,
如果您拥有标准版并希望升级到专业版,则可花 200 美元升级。
专业版许可证可以使用基础版。
中国区的用户请联系总代理飞来音电脑音乐技术购买。